Look Sensitivity
Camera turning speed — mouse & touch
18
Invert Look X
Invert Look Y
Free Crosshair
Movement
Player Collision
Stop & slide against terrain and constructs
Audio
Mute
Master Volume
100
Music
Background music
100
Sound Effects
Tools, footsteps, world events
100
Voice
Character babble
100
Voice Preview
Hear your own babble voice
Interface
Menu & UI clicks
100
Key Bindings
Debug Rendering
Debug Overlays
Region State Wireframes
Filter: Pending
Filter: Cached
Filter: GPU
Filter: Empty
Region Loading
Single Region Mode
Only load the region the player is in
Force Detail Level
Override pruning level
Lighting Debug View
Shader-side lighting, transparency, cache, and Surface GI diagnostics.
Macro Normals Viz
Output gbuffer normal directly as RGB (n*0.5+0.5). Bypasses lighting. Works in all GI modes. Use to spot per-voxel-classifier anomalies.